Living oven

This stylized living oven was created as part of my final workshop at UQAT, where I challenged myself to step outside my usual rigging specialization and explore a complete game art pipeline.

For this project, I was responsible for every stage of production, including modeling, sculpting, UVs, baking, texturing, look development, rigging, animation, VFX integration, and the final presentation in Marmoset Toolbag.

The project was a great opportunity to strengthen my skills as a generalist while tackling several technical challenges, from building expressive animations to solving pipeline limitations between Maya and Marmoset using Alembic.

Concept by Théodore Courville.

Oven Render

Animation Sniff + Bite

Interactive scene

Frog kiss <3

Frog kiss <3

Bottom

Bottom

Top

Top

Side

Side

Frong

Frong

Animation Ctrl + instanced mesh

wired + Curve

wired + Curve